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Board Coordinates
Every square has a name: a file (a–h, left to right from White's view) and a rank (1–8, bottom to top from White's view). The bottom-left corner from White's perspective is always a1; the top-right is h8. If you play Black, the board looks flipped — but the names stay the same.
a8
b8
c8
d8
e8
f8
g8
h8
a7
b7
c7
d7
e7
f7
g7
h7
a6
b6
c6
d6
e6
f6
g6
h6
a5
b5
c5
d5
e5
f5
g5
h5
a4
b4
c4
d4
e4
f4
g4
h4
a3
b3
c3
d3
e3
f3
g3
h3
a2
b2
c2
d2
e2
f2
g2
h2
a1
b1
c1
d1
e1
f1
g1
h1
Pattern to remember: read file first, rank second. e4 = file e, rank 4.
Coordinates unlock everything else — every book, every video, every puzzle uses them.